Necrobarista is a cinematic visual novel set in a magical Melbourne cafe where the dead are granted one last night to mingle with the living.
Inspired equally by anime and film, Necrobarista is a unique take on the visual novel medium.
→ Stylized, fully 3D cinematic presentation that draws from anime aesthetics.
→ Soundtrack composed by Kevin Penkin, BAFTA-nominated composer for Florence, Made in Abyss, and Norn9.
→ Delve into the world of the Terminal and fantasy Melbourne through free-roaming first-person scenes.
→ Featuring goon-sack robots, alchemical coffee, and Australian folk hero Ned Kelly.
→ Support for fourteen languages, including Korean, Arabic, and Russian.
Kevin (Hsun-Yu) Chen - Lead Developer
Ngoc Vu - Lead Artist
Joe (Chiao) Lu - 3D Artist
Simon Tran - Producer / Layout Artist
Ryan Boulton - Lead Programmer
Brent Arnold - Director of Photography
Damon Reece - Lead Writer
Justin Kuiper - Writer
Full team listing available on our presskit.
"It looks like what would happen if Persona took over a coffee shop, which is to say, stylish as heck."
"It's full of dramatic pauses, sassy dialogue, and a lot of mystery."
"I was struck by the quality of the writing in Necrobarista. It's reminiscent of games like 999, both mysterious, dark and sometimes humorous."
"Stellar art design and a compelling cast of characters round out the title, and a dark, synthy soundtrack ties it all together."
"You know how, sometimes, games look so good you just want to eat them? You want to print out all the screenshots in glorious, glossy photo paper, and just put them into your mouth? You know that feeling? Yeah, that's how I feel about upcoming visual novel game Necrobarista."
"Gorgeous visuals, and a number of quirky looking characters, which we can't wait to learn more about."
"A visual novel inspired by the anime style of the Persona series, Necrobarista oozes atmosphere."
"Features a striking art style, using 3D models and environments as opposed to traditional animation and static pictures for its characters."